Or at least the last one we'll be getting from the BandaiNamco site =( .
Gah its a mere 29 days away and I'm dying to play!
Check it out!
As you can see the video shows off the double team jutsu of Kakashi and the 4th (Double Rasengan) as well as a glimpse at 2 of Juugo's aerial attacks and his awakening.
Double Team Moves
---------------------
First off, as seen in previous videos, the double team moves are able to be performed when two characters who are actually able to do them are in the right proximity to one another (which can be seen by the "chakra tether" that connects the both of them). It looks pretty crazy as you can see in the video at exactly the 00:35 mark, you can be a pretty decent amount of space away from each other and still perform it. I wonder what happens when there's an enemy between you or if you do it from far away, do they both do the attack towards the enemy and "crush" him? Or do they just "teleport" and appear at their partners side? Either way that's pretty cool as you can use it for big damage or to "call" your partner to you if they're in some deep shit.
Juugo Aerials
-------------------
We got to see two of his aerials and they both bounced the shit out of you lol. Though I really don't know which one is the down+O aerial as he has one that just slams you and another where he hits once first and then slams. Either way if he has an aerial jutsu he could be crazy with the untechables! I would comment on the awakening but as soon as it's put on, he gets ougi'd lol but its whatever.
Directional Influence
-------------------
Bass kind of bought this up before in the idea or thought that when you shuriken cancel does it still track the person that knj'd? or always go forward on a count of there being more then one target in multiplayer...
Well this doesn't answer it but it could give some incite, (starting at 00:31 right as Juugo lands), it looks as if he does his up+O attack and then in mid attack turns and attacks the other way. Judging by this it seems that you can directional influence your attacks in mid motion. There are 2 questions though if that is the case. 1. Can you change directions on your attacks even on hit? or does it "lock" the direction on the target once the first hit catches them?
and
2. Is this also the case in 1v1?
I really doubt that it is. In 1v1 the game should (if cyberconnect is smart!) run the same as the original games with the same block locking, shuriken cancels, etc. mechanics as it did before since there aren't any other characters for you to attack. It certainly seemed that way in the first vid as naruto's X-dashes "tracked" kakashi everytime he did it.
Either way that could take some getting used to but it could actually make some of the characters who suck in 1v1 be pretty good in a multiplayer situation!
Ougi
------------
The 4th hits his ougi in the video and lets just get it out of the way, it was short and the music didn't change... so the fuck what.
I say this because I know that we're gonna be drowning in tears for the next few posts about it, but whatever. What you need to do is look at the ougi itself and whats changed. The "Seals" look completely easy, though it also looks like a race to see who hits them all first. This was seen in earlier scans but its good to see it in motion.
After the seals are over you can see who had the higher percent (though you can't see Juugo's because the video of the actors are in the way) and I guess the damage is doled out from there. What is very interesting though is the kanji that appears on the screen as every hit connects in the ougi.. I wonder, are those points where you can time your block or something like a knj and reduce damage? I could be blowing smoke but I wonder why that's there...
Also interesting is that after you hit ougi, red orbs pop out of the opponent and they actually give you life back! Now I really hope that this is in team mode only so that maybe your partner can pick up some of the health you dropped because, real talk, in 1v1 why the fuck should I get life after I already took maybe a third of yours? I'm just saying lol
I end this one as I end all my NA3 related posts...
December 10th can't come fast enough =(
-Rockman Out-
Wednesday, November 11, 2009
Thursday, November 5, 2009
The curious case of PTS Sasuke
So me and bass were talking the other day and we started talking who was really just top tier in nh3/the best pts guys. So were going down the list through the obvious guys (Itachi, Neji and all 3 of them boys in the green suits to name a few), but then he said Sasuke and I had to beg to differ.
True in nh3 Sasuke had sharingan for a super which totally replenished his chakra, plus made him a powered up and much faster version of you (unless he couldn't take your moves during which he became a much more OD version of himself) AND the devastating X-Dash, nuetral O ~ Ougi setup, but there was something about sasuke that I'd told bass a million times and maybe her forgot: for all intents and purposes sasuke can't hit you.
Now I don't mean you can move in such a way where he can't hit you and I'm not talking about some zen-like way at looking at things, I mean seriously if you do one simple thing the guy can't hit you. Now I'm aware that a lot of you probably haven't realized this and if you did then this is for those still in the dark.
The trick to totally and utterly shutting down pts sasuke is.....
Hold Block.
I'm serious, that's it. Now I know it sounds like a pro-tip but I do have a little more sense then that. Pay attention you guys...
At this point in the game I'm sure you're all familiar with the games "option select" system when you're holding block. We talked about it in the latest episode of Rendan Radio, but basically its a feature in the game that makes it so if you're holding block and you do anything else at the same time? Then in certain situations the game will "choose" the better option and do it for you.
There's no better example of this then holding down the block button and pressing jump. If you press jump while holding down block you'll jump, but if someone were to attack you right as you left the ground the game would automaticaly cancel what ever you were doing and block for you.
There are other situations where the "option select" works out as well, but this example in particular is the reason why pts sasuke can never hit you.
None of his chains have guard breaking enders so right there you don't have anything to worry about, but even his other options for getting to you are totally worthless.
Basically you can hold block against sasuke and tap the X-Button after every hit in his chain. If he tries to get slick and stop the chain to grab you or gaurd break you'll jump right out of the way 100% of the time, and he's actually at a disadvantage if you jump out of the way of his breaker as it leaves him open to an X-dash or D.I.'d hawk from characters such as pts lee and pts neji.
Granted he could square cancel the Ox3,down+O chain and go for a guaranteed breaker or throw, but even if he did it 100% of the time the breaker is extremely easy to knj and if they tech it your hope for any real damage is lost. Also winning a game with throws only is highly unlikely, even if it wasn't also very easy to knj.
I'm probably gonna put a video up this weekend depicting just exactly all the things I'm talking about in detail
(Watch this space for vid)
Now am I saying he's the worst guy in the game? Or that he can't win? No way. You just are gonna have a much harder time then anyone else and you have to be very patient.
You wanna use hawks to play footsies with your opponent, get them to a place where they're annoyed with being pinned down or having to block and they start to come into the air after you. Sasuke's aerial nuetral O has insane priority and can just be kind of thrown out there to stuff anything the opponent throws at you. Take the fight to the air, if you hit a combo and bounce them off the wall that's an opportunity for way more damage then you'd get from trying to have a ground game.
Also be very mindful of your opponents attack patterns, namely when they throw shurikens. Since its going to be really hard to just outright attack someone who knows to just block against sasuke, you have to make openings. Luckily sasuke is fast enoungh to hit X-dash, nuetral O, then hit the ground and go into any chain you see fit. You'll be tempted to just hit X-dash, nuetral O~Ougi but watch yourself and make sure you can end the match with it or put the opponent in a position to be finished off quickly there after because as you should know CS1 drains life and more importantly leaves you chakra-less at the end of the mode. CS2 is another option if your life is low and I would say go with it as he has better defense and much more options to inflict damage with then normal sasuke, but be mindful of your chakra as it takes 2 lvls to land. CS2 or not, it doesn't matter if you don't have any chakra.
True in nh3 Sasuke had sharingan for a super which totally replenished his chakra, plus made him a powered up and much faster version of you (unless he couldn't take your moves during which he became a much more OD version of himself) AND the devastating X-Dash, nuetral O ~ Ougi setup, but there was something about sasuke that I'd told bass a million times and maybe her forgot: for all intents and purposes sasuke can't hit you.
Now I don't mean you can move in such a way where he can't hit you and I'm not talking about some zen-like way at looking at things, I mean seriously if you do one simple thing the guy can't hit you. Now I'm aware that a lot of you probably haven't realized this and if you did then this is for those still in the dark.
The trick to totally and utterly shutting down pts sasuke is.....
Hold Block.
I'm serious, that's it. Now I know it sounds like a pro-tip but I do have a little more sense then that. Pay attention you guys...
At this point in the game I'm sure you're all familiar with the games "option select" system when you're holding block. We talked about it in the latest episode of Rendan Radio, but basically its a feature in the game that makes it so if you're holding block and you do anything else at the same time? Then in certain situations the game will "choose" the better option and do it for you.
There's no better example of this then holding down the block button and pressing jump. If you press jump while holding down block you'll jump, but if someone were to attack you right as you left the ground the game would automaticaly cancel what ever you were doing and block for you.
There are other situations where the "option select" works out as well, but this example in particular is the reason why pts sasuke can never hit you.
None of his chains have guard breaking enders so right there you don't have anything to worry about, but even his other options for getting to you are totally worthless.
Basically you can hold block against sasuke and tap the X-Button after every hit in his chain. If he tries to get slick and stop the chain to grab you or gaurd break you'll jump right out of the way 100% of the time, and he's actually at a disadvantage if you jump out of the way of his breaker as it leaves him open to an X-dash or D.I.'d hawk from characters such as pts lee and pts neji.
Granted he could square cancel the Ox3,down+O chain and go for a guaranteed breaker or throw, but even if he did it 100% of the time the breaker is extremely easy to knj and if they tech it your hope for any real damage is lost. Also winning a game with throws only is highly unlikely, even if it wasn't also very easy to knj.
I'm probably gonna put a video up this weekend depicting just exactly all the things I'm talking about in detail
(Watch this space for vid)
Now am I saying he's the worst guy in the game? Or that he can't win? No way. You just are gonna have a much harder time then anyone else and you have to be very patient.
You wanna use hawks to play footsies with your opponent, get them to a place where they're annoyed with being pinned down or having to block and they start to come into the air after you. Sasuke's aerial nuetral O has insane priority and can just be kind of thrown out there to stuff anything the opponent throws at you. Take the fight to the air, if you hit a combo and bounce them off the wall that's an opportunity for way more damage then you'd get from trying to have a ground game.
Also be very mindful of your opponents attack patterns, namely when they throw shurikens. Since its going to be really hard to just outright attack someone who knows to just block against sasuke, you have to make openings. Luckily sasuke is fast enoungh to hit X-dash, nuetral O, then hit the ground and go into any chain you see fit. You'll be tempted to just hit X-dash, nuetral O~Ougi but watch yourself and make sure you can end the match with it or put the opponent in a position to be finished off quickly there after because as you should know CS1 drains life and more importantly leaves you chakra-less at the end of the mode. CS2 is another option if your life is low and I would say go with it as he has better defense and much more options to inflict damage with then normal sasuke, but be mindful of your chakra as it takes 2 lvls to land. CS2 or not, it doesn't matter if you don't have any chakra.
Wednesday, November 4, 2009
PSP TV and Controller Solutions
Ok so we did this once and it got erased. This time I'm making quite a few backups so it doesn't happen again! lol.
With the announcement of NA3 for the psp there's been one question that a lot of people keep asking: "how can I play this on a big screen?", well actually its more people just crying about it not being on ps3 or ps2, but you get the gist.
The psp 2000,3000 and Go editions all have tv-out, but the problem is that they only output the picture in a tiny box that doesn't even take up 50% of the screen. This is pretty annoying as well as not very efficient for recording matches as you'd have to crop & stretch the picture to make it fullscreen and the result is anything but pretty.
But fear not! In this guide I'm going to outline the 3 best ways of going about having your na3 on a big screen, in fullscreen , as well as a few other tricks to help you get a ps2 controller rocking or fine tune the controls on your psp to be just right.
Keep in mind this guide is only to give you controller and tv solutions. If the method requires you to have custom firmware you have to look elsewhere for a guide to hacking your psp.
We'll be using unh2 as the example for the controls, since well, na3 isn't out yet.
So without further ado, here are the methods to getting na3 on your tv!
(Note: The original guide had 2 other entries, the camera that snaps on the screen and the wireless psp to tv adaptor, both weren't really relevant and were kind of thrown in there for fun, but if you want info about them just ask in this thread & I'll help any way I can.)
---------------------------
Fusa plugin
Things needed- CFW PSP 2000/3000, Component or Composite tv-Out wires.
Download and directions @ -
http://foosa.do.am/load/1-1-0-29
--------------------------
The fusa plugin for cfw psp starts our list of psp to tv solutions. The program itself is a free plugin that you use to get the psp to show the picture in fullscreen on your tv! Its relatively easy to use as the latest version automatically detects when you put the tv-out cable in and you're ready to go.
There's a menu you can access by hitting the volume up & volume down buttons at the same time, that can toggle things such as framerate (which I wouldn't touch because games run at fullspeed as it is) and video mode (so that you can tell it to output in progressive or interlaced).
The picture itself is only "meh". Its not horrible but its not the best option when it comes to outputing at fullscreen. Its very pixelated..
Here's a video of it in action, though to be honest you can't really see how bad it is here. But trust me when I say this is the lowest quality image of them all.
This method is indeed the easiest and even though the picture quality leaves something to be desired its still almost unbeatable because its for the low low price of free!
Pros- Free (besides the cost of tv-out cable), Easy to install
Cons- Picture quality isn't the best.
--------------------------------------------------
RemoteJoy
Things needed- PSP with CFW, a computer, a ps2 to usb controller converter (if you want to use the ps2 controller), a usb mini-b (psp usb wire)
Download - http://www.mediafire.com/?n1z5nzmy5lk
--------------------------------------
The remote joy method does the job pretty well too and is also free but there's quite a few steps you have to go through to make it work, then a few more steps if you want it on you tv screen, and even more steps still if you want to use the ps2 controller on it and record matches!
All these steps are far too much for this humble guide, but I'll help you out with a link or two to get you started:
The picture quality is pretty good, a good amount better then fusa, you can check out how it looks in my unh2 sasuke tutorial:
As you can see the picture is pretty decent and gets the job done. And you can play it in full screen, I just used letterbox for the video.
The only downside is that to hook it up to a television your desktop or laptop has to have a tv-out function so that it can play on your television. Not such a bad idea in theory though if you have a laptop, but if you only have a desktop it'd be a real pain in the ass to move it into the living room every time you wanted to play ninjas!
Good part is though if you have a ps2 to usb controller converter you can use the ps2 controller to play the game with. The newest version of remotejoy allows you to map the buttons as you see fit through the on screen menu.
This function is a little weird though as I've heard people report, as well as experienced myself, that there's a small amount of delay between the button presses and the movement on screen, but you can try it yourself and be the judge of that!
Pros- Free, Great picture quality
Cons- A bit cumbersome to get up and running, Not very practical
-------------------------------
PSP VGA Box

Things needed: PSP 2000 or 3000, Component tv-out cables, a tv that allows vga input, or monitor, vga to tv converter (optional)
Buy it here: http://www.ishopvideogame.com/lkv7000-psp-to-pc-converter-full-screen-p-1678.html
---------------------------------------
Now this is what's gonna give you the best picture for your money, though the operable word there is "money". Though not free like the other two methods, the psp to vga box is without doubt the best way to get your psp up on the tv at the best quality possible.
The way it works is that the box itself takes the psp component output and translates it into a vga signal. Seeing as most hd/lcd tvs have vga input this allows it hook directly into your tv sets. Next on the box is a zoom button which zooms the screen into full frame at the touch of a button! The picture blows up almost flawlessly and looks amazing.
A few months ago when I got it I went by X-Raded's house and we tried it out on his 40+ inch tv and it still looked good, so that's saying something! You can output the sound by stereo wire that comes with the box and can also plug directly into your television, and if you don't have a stereo input on your tv you can buy a $2 stereo to rca wire to get the job done.
There's also a button to set the resolution to which ever one works best on your display, as well as a "to pc" button which allows you to switch between the psp and your pc if you're using the box on a standard computer monitor and are sharing the monitor with the computer.
In the video I'm going to show you the aspect ratio is off, but that's because I didn't set the right resolution on my tv & the psp box, but you'll still get a good idea of what it looks like.
NOTE: The picture quality is a bit degraded because I had to use a vga to composite converter to record matches, but on your tv screen it looks amazing!
The box outputs at 720p. (I thought differently at first, but going to the companys site I found out that it upscales the psp's 480p output to 720p).
There's also an hdmi version but the picture quality is exactly the same for a much more expensive price. But you're welcomed to check it out, it's listed on the same page as the link I've provided for the vga version.
All in all at $37.49 if you're a stickler for picture or just want a better alternative that doesn't need custom firmware, I'd say pick this one up!
Pros- Great picture, Nice options for resolution, 480p
Cons- Not free like the other 2 alternatives
--------------------------
Bonus Stage
--------------------------
PSP2TV


Things needed: Psp 1000 (phat), Iron will
Buy from: www.divineo.cn
Installation by Rockman through Digital Solace available soon.
($75 installation fee)
--------------------------
Ok, first and foremost -
That aside, gotta say I love my psp2tv!
The picture quality fits somewhere in between the fusa and remotejoy method, but the obvious killer feature of this mod is the addition of the ps2 controller!
Also the mod is still small enough to be portable so if you wanted to you could bring it along to a tournament or a friends house and play matches using your control pad. Couple this with the macrofire plugin for cfw (more on that later) and you can actually remap the buttons so that its EXACTLY like the ps2 version!
Yup, you can add two blocks to both the L2 and R2 buttons and two item switches to L1 and R1 for UNH2! And whatever scheme you see fit for NA3 when it drops!
Though the installation process should not be taken lightly, I recently just modded a 2nd psp2tv so that when people come over we can have 2 ppl using ps2 controllers and I have to say its still as hard, if not harder, then I remember it when I did the first one years ago.
If you're willing to take the challenge its completely and utterly worth it. The controls are crisp and delay free, though the picture is still just average.
Pros- Flawless ps2 controller usage, small enough to take to tournaments.
Cons- Picture is just OK, See installation video.
------------------
Finding controls that's right for you
------------------
I said it before and I'll say it again, some people do honestly have a gripe about it being on a smaller screen, but a lot of people are just complaining because with only 1 block button they're not able to mash out dem knjs. Its ok, we all mash from time to time, some ppl base there whole game on it while other use it for rapid hitting moves that make no sense to time.
Either way one block button does limit you from what you like, so I've included this small guide to give you a way to set your buttons any way you see fit. All you need is a cfw psp and a little plugin called macrofire.
-------------------------
Macrofire
Things needed: psp with cfw
Download here- http://dl.qj.net/MacroFire-v3.0.9-PSP-Homebrew-Applications/pg/12/fid/27700/catid/151
-------------------------
Now I know I said I wouldn't be giving out tutorials on how to set things up or install things but I'll make an exception for this one as it can be a bit confusing if you're not used to these type of things.
-First you wanna download and uncompress the macrofire file and then hook up your psp via usb.
-Next you want to go to the root of your memory stick and open the SEPLUGINS folder, if there isn't one there then you need to make one.
-Now inside that folder, again if they don't already exist, create POPS.txt, GAME.txt, and VSH.txt text files. Then open and add this line in all three:
ms0:/seplugins/macrofire241/macrofire.psx
-Then copy the files "macrofire.prx" & "macrofire.ini" from the download and paste them in the SEPLUGINS folder.
-Exit usb mode and turn off your psp, when you turn it on hold the R button and this will bring you into recovery mode. From here you scroll down to plugins and enter that menu. You should see these 3 lines in there:
Macrofire.prx[vsh]
Macrofire.prx[games]
Macrofire.prx[pops]
-Enable all three by selecting them and pressing X. Then select "go back" and then "exit"
Gratz, you just installed macrofire!
Next load up the game you want to play and while in game press the vol up & vol down buttons at the sametime, this will bring you to the macrofire menu! (Note: you can change the buttons that bring up the menu inside the macrofire.ini file)
Now this is where the fun starts!
(Pro-tip: O selects menu options, X cancels Japanese style)
You can make manual remaps either through the program itself or on your computer, but its definitely something you can figure out on your own, just tooling around. If anyone needs help with it though I'll gladly tack on a tutorial.
I've enclosed a remap that I created for unh2, what it does is it sets both L and R to block and sets Select to item switch.
UNH2 Remap File - http://www.sendspace.com/file/icwwjf
To use just start up macrofire and go to "remap settings" then when in the Remapping buttons list press the R button to go to the field that contains "Load, Save and Clear". Scroll down and select load, then pic the SSR.INI file from the memory stick root and press O, then press start to go back to the previous menu. Next press X to go back to the main menu and turn the MacroFire Engine to "ON". Then just hit start to return to the game and enjoy!
Don't like it at select? Maybe you could set item switch to analog? The possibilities are pretty much endless! With this program in conjunction with psp2tv (two block buttons, two item switches) to have the perfect console experience on your portable ninjas!
----------------
So that's about the it. NA3 is a comin'
-Rockman Out-
With the announcement of NA3 for the psp there's been one question that a lot of people keep asking: "how can I play this on a big screen?", well actually its more people just crying about it not being on ps3 or ps2, but you get the gist.
The psp 2000,3000 and Go editions all have tv-out, but the problem is that they only output the picture in a tiny box that doesn't even take up 50% of the screen. This is pretty annoying as well as not very efficient for recording matches as you'd have to crop & stretch the picture to make it fullscreen and the result is anything but pretty.
But fear not! In this guide I'm going to outline the 3 best ways of going about having your na3 on a big screen, in fullscreen , as well as a few other tricks to help you get a ps2 controller rocking or fine tune the controls on your psp to be just right.
Keep in mind this guide is only to give you controller and tv solutions. If the method requires you to have custom firmware you have to look elsewhere for a guide to hacking your psp.
We'll be using unh2 as the example for the controls, since well, na3 isn't out yet.
So without further ado, here are the methods to getting na3 on your tv!
(Note: The original guide had 2 other entries, the camera that snaps on the screen and the wireless psp to tv adaptor, both weren't really relevant and were kind of thrown in there for fun, but if you want info about them just ask in this thread & I'll help any way I can.)
---------------------------
Fusa plugin
Things needed- CFW PSP 2000/3000, Component or Composite tv-Out wires.
Download and directions @ -
http://foosa.do.am/load/1-1-0-29
--------------------------
The fusa plugin for cfw psp starts our list of psp to tv solutions. The program itself is a free plugin that you use to get the psp to show the picture in fullscreen on your tv! Its relatively easy to use as the latest version automatically detects when you put the tv-out cable in and you're ready to go.
There's a menu you can access by hitting the volume up & volume down buttons at the same time, that can toggle things such as framerate (which I wouldn't touch because games run at fullspeed as it is) and video mode (so that you can tell it to output in progressive or interlaced).
The picture itself is only "meh". Its not horrible but its not the best option when it comes to outputing at fullscreen. Its very pixelated..
Here's a video of it in action, though to be honest you can't really see how bad it is here. But trust me when I say this is the lowest quality image of them all.
This method is indeed the easiest and even though the picture quality leaves something to be desired its still almost unbeatable because its for the low low price of free!
Pros- Free (besides the cost of tv-out cable), Easy to install
Cons- Picture quality isn't the best.
--------------------------------------------------
RemoteJoy
Things needed- PSP with CFW, a computer, a ps2 to usb controller converter (if you want to use the ps2 controller), a usb mini-b (psp usb wire)
Download - http://www.mediafire.com/?n1z5nzmy5lk
--------------------------------------
The remote joy method does the job pretty well too and is also free but there's quite a few steps you have to go through to make it work, then a few more steps if you want it on you tv screen, and even more steps still if you want to use the ps2 controller on it and record matches!
All these steps are far too much for this humble guide, but I'll help you out with a link or two to get you started:
The picture quality is pretty good, a good amount better then fusa, you can check out how it looks in my unh2 sasuke tutorial:
As you can see the picture is pretty decent and gets the job done. And you can play it in full screen, I just used letterbox for the video.
The only downside is that to hook it up to a television your desktop or laptop has to have a tv-out function so that it can play on your television. Not such a bad idea in theory though if you have a laptop, but if you only have a desktop it'd be a real pain in the ass to move it into the living room every time you wanted to play ninjas!
Good part is though if you have a ps2 to usb controller converter you can use the ps2 controller to play the game with. The newest version of remotejoy allows you to map the buttons as you see fit through the on screen menu.
This function is a little weird though as I've heard people report, as well as experienced myself, that there's a small amount of delay between the button presses and the movement on screen, but you can try it yourself and be the judge of that!
Pros- Free, Great picture quality
Cons- A bit cumbersome to get up and running, Not very practical
-------------------------------
PSP VGA Box
Things needed: PSP 2000 or 3000, Component tv-out cables, a tv that allows vga input, or monitor, vga to tv converter (optional)
Buy it here: http://www.ishopvideogame.com/lkv7000-psp-to-pc-converter-full-screen-p-1678.html
---------------------------------------
Now this is what's gonna give you the best picture for your money, though the operable word there is "money". Though not free like the other two methods, the psp to vga box is without doubt the best way to get your psp up on the tv at the best quality possible.
The way it works is that the box itself takes the psp component output and translates it into a vga signal. Seeing as most hd/lcd tvs have vga input this allows it hook directly into your tv sets. Next on the box is a zoom button which zooms the screen into full frame at the touch of a button! The picture blows up almost flawlessly and looks amazing.
A few months ago when I got it I went by X-Raded's house and we tried it out on his 40+ inch tv and it still looked good, so that's saying something! You can output the sound by stereo wire that comes with the box and can also plug directly into your television, and if you don't have a stereo input on your tv you can buy a $2 stereo to rca wire to get the job done.
There's also a button to set the resolution to which ever one works best on your display, as well as a "to pc" button which allows you to switch between the psp and your pc if you're using the box on a standard computer monitor and are sharing the monitor with the computer.
In the video I'm going to show you the aspect ratio is off, but that's because I didn't set the right resolution on my tv & the psp box, but you'll still get a good idea of what it looks like.
NOTE: The picture quality is a bit degraded because I had to use a vga to composite converter to record matches, but on your tv screen it looks amazing!
The box outputs at 720p. (I thought differently at first, but going to the companys site I found out that it upscales the psp's 480p output to 720p).
There's also an hdmi version but the picture quality is exactly the same for a much more expensive price. But you're welcomed to check it out, it's listed on the same page as the link I've provided for the vga version.
All in all at $37.49 if you're a stickler for picture or just want a better alternative that doesn't need custom firmware, I'd say pick this one up!
Pros- Great picture, Nice options for resolution, 480p
Cons- Not free like the other 2 alternatives
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Bonus Stage
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PSP2TV
Things needed: Psp 1000 (phat), Iron will
Buy from: www.divineo.cn
Installation by Rockman through Digital Solace available soon.
($75 installation fee)
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Ok, first and foremost -
That aside, gotta say I love my psp2tv!
The picture quality fits somewhere in between the fusa and remotejoy method, but the obvious killer feature of this mod is the addition of the ps2 controller!
Also the mod is still small enough to be portable so if you wanted to you could bring it along to a tournament or a friends house and play matches using your control pad. Couple this with the macrofire plugin for cfw (more on that later) and you can actually remap the buttons so that its EXACTLY like the ps2 version!
Yup, you can add two blocks to both the L2 and R2 buttons and two item switches to L1 and R1 for UNH2! And whatever scheme you see fit for NA3 when it drops!
Though the installation process should not be taken lightly, I recently just modded a 2nd psp2tv so that when people come over we can have 2 ppl using ps2 controllers and I have to say its still as hard, if not harder, then I remember it when I did the first one years ago.
If you're willing to take the challenge its completely and utterly worth it. The controls are crisp and delay free, though the picture is still just average.
Pros- Flawless ps2 controller usage, small enough to take to tournaments.
Cons- Picture is just OK, See installation video.
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Finding controls that's right for you
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I said it before and I'll say it again, some people do honestly have a gripe about it being on a smaller screen, but a lot of people are just complaining because with only 1 block button they're not able to mash out dem knjs. Its ok, we all mash from time to time, some ppl base there whole game on it while other use it for rapid hitting moves that make no sense to time.
Either way one block button does limit you from what you like, so I've included this small guide to give you a way to set your buttons any way you see fit. All you need is a cfw psp and a little plugin called macrofire.
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Macrofire
Things needed: psp with cfw
Download here- http://dl.qj.net/MacroFire-v3.0.9-PSP-Homebrew-Applications/pg/12/fid/27700/catid/151
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Now I know I said I wouldn't be giving out tutorials on how to set things up or install things but I'll make an exception for this one as it can be a bit confusing if you're not used to these type of things.
-First you wanna download and uncompress the macrofire file and then hook up your psp via usb.
-Next you want to go to the root of your memory stick and open the SEPLUGINS folder, if there isn't one there then you need to make one.
-Now inside that folder, again if they don't already exist, create POPS.txt, GAME.txt, and VSH.txt text files. Then open and add this line in all three:
ms0:/seplugins/macrofire241/macrofire.psx
-Then copy the files "macrofire.prx" & "macrofire.ini" from the download and paste them in the SEPLUGINS folder.
-Exit usb mode and turn off your psp, when you turn it on hold the R button and this will bring you into recovery mode. From here you scroll down to plugins and enter that menu. You should see these 3 lines in there:
Macrofire.prx[vsh]
Macrofire.prx[games]
Macrofire.prx[pops]
-Enable all three by selecting them and pressing X. Then select "go back" and then "exit"
Gratz, you just installed macrofire!
Next load up the game you want to play and while in game press the vol up & vol down buttons at the sametime, this will bring you to the macrofire menu! (Note: you can change the buttons that bring up the menu inside the macrofire.ini file)
Now this is where the fun starts!
(Pro-tip: O selects menu options, X cancels Japanese style)
You can make manual remaps either through the program itself or on your computer, but its definitely something you can figure out on your own, just tooling around. If anyone needs help with it though I'll gladly tack on a tutorial.
I've enclosed a remap that I created for unh2, what it does is it sets both L and R to block and sets Select to item switch.
UNH2 Remap File - http://www.sendspace.com/file/icwwjf
To use just start up macrofire and go to "remap settings" then when in the Remapping buttons list press the R button to go to the field that contains "Load, Save and Clear". Scroll down and select load, then pic the SSR.INI file from the memory stick root and press O, then press start to go back to the previous menu. Next press X to go back to the main menu and turn the MacroFire Engine to "ON". Then just hit start to return to the game and enjoy!
Don't like it at select? Maybe you could set item switch to analog? The possibilities are pretty much endless! With this program in conjunction with psp2tv (two block buttons, two item switches) to have the perfect console experience on your portable ninjas!
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So that's about the it. NA3 is a comin'
-Rockman Out-
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